Introduction to 3D Game Engine Design Using DirectX 9 and C#

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Introduction to 3D Game Engine Design Using DirectX 9 and C#

Harrison

Rok vydania: 2003

Vydavateľ: Springer

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O knihe:

Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.

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Podrobnosti o titule (výrobné údaje):

Vydavateľstvo: Springer

Rok vydania: 2003

ISBN: 978-1-59059-081-2

(9781590590812)

Väzba: mäkká